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Obripo - Stealth Survival, Work in Progress

Project Type

3D Godot Project

Date

August 2025 - Current

Obripo is a work-in-progress first-person stealth RPG built in Godot, focused on player agency, visibility-based detection, metroidvania-inspired level design, and emergent gameplay. The current prototype emphasizes environmental storytelling, atmosphere, and showcasing the dynamic and complex mechanics which make Obripo interesting.

Set within a decaying industrial-fantasy city built atop a forgotten world where magic was intentionally and insidiously erased from history, Obripo explores how meaning can emerge through gameplay systems and player interaction to enhance the narrative and immersion within the game.

Obripo’s development is guided by a structured design document outlining core mechanics, systems, and the pillars of its design.

I am currently the sole developer, but would be interested in finding more people to form a team to bring Obripo to life.

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